What you're about to read is heresy -- the kind that saves money while allowing larger tabletop 40k-ish battles that feel not just fun, but thematically right.
What am I on about?
Here's an in-progress look at my developing Chaos 40k army. Almost everything is a conversion, kitbash, or scratchbuild -- many of the vehicles are built up from cheap finds at a local thrift store:
From the painting workbench (very WIP):
![]() |
When Great Northern War Swedes go very, very wrong. |
Wait, how'd those cultists get so small?
Last year, I started converting cheap 1/72 plastic boxed infantry into 'normal-sized' 40k troops (Imperial Guard, cultists, space rebels, etc.) and fielding them alongside older, 'firstborn,' 28mm Space Marines (or older, smaller Chaos Marines). That is, I'm talking about the original size of Marines before the whole 'Primaris upgrade' thing increased (most) Space Marine models in size to what they probably should have been all along. I'm not the first person on the Web to come up with this idea -- but I'm genuinely surprised at how few people online seem to have tried this. Many have tried their hand at upscaling old Marines into 'true scale' Marines, and I've seen at least one gamer's blog that described using 1/72 minis, individually based, for all 40k infantry (including Space Marines). Instead, my approach combines both scales for a genuinely "true-scale" effect with reduced footprint. Want to play "apocalypse" battles without breaking the bank? Read on.
This works especially well for games that allow bases/stands with multiple figures (games like Xenos Rampant, Rogue Hammer/Squad Hammer, and some of the Fistful of Lead series, etc., etc.). Note that the popular Grimdark Future/OnePageRules 40k-lite includes advanced tweaks (that are pretty simple, actually) for playing with multi-based units, too; I've played GF this way, and it works fine.
Now: imagine that one 28mm Space Marine on a normal base gets treated mechanically as a 'counts-as' squad, thus roughly equivalent to the one or two bases of a 1/72-scale mortal infantry unit. Suddenly, a single Space Marine -- already towering just the right amount over mortal troopers -- performs in tabletop battle the way they do in videos like Siama Pedersen's now-iconic Astartes. So, for example, if you are playing Grimdark Future, you buy your not-Space Marine units as usual with points, but you just plop down a single figure to represent it (tracking Tough/wounds until it's gone); to deploy Heroes/Champions, "buy" the Hero and its attached unit for mechanical heft, and just place down a single character model, which now outperforms even the other 'marines' on the table. Put that model up against a full squad of regular Chaos Cultists, and your Astartes champion will behave just likey do in the lore. Speaking of which...
LORE: THEY SHALL KNOW NO FEAR...
The whole question of Space Marines' size and intimidation factor relative to human 'normies' has exercised a great deal of fan energy and wrath over the years. Let's open with the caveats: official/canonical GW lore puts Marines at about 7-7.5 feet tall, perhaps a bit taller in their armor. Oh, also, all 'official/canonical GW lore' is canonically suspect and open to variation, so headcanon is fine anyway, and all that. Moreover, Space Marines in art and fiction can seem much larger and more imposing than their minis would suggest (especially before the Primaris move). The concept of the Adeptus Astartes has evolved over time, too, with the Marines of the dear old 1e Rogue Trader book being little larger than anyone else -- anyone here remember when the Emperor's Finest were ... itinerant cops policing punk-rock hooliganism on 'Logan's World'? (There was something so cool about that whole ridiculous, derivative part of the book).
Well, times sure change, huh? From the new Space Marine 2 game:
![]() |
Illustration credits: Space Marine 2, Saber, and techradar |
I know, I know, this Marine character has crossed the "Rubicon Primaris" (groan) and is now even taller than a Firstborn Marine, so ... except hold up, I think it's uncontroversial to say that most fans see the "Primaris upgrade" as a late GW retcon to support models closer to the 'True Scale" that players had long imagined anyway.
But the bottom line is that if you ask, "how tall should a Space Marine be relative to normal humans?" answers will vary, and that is perfectly fine.
So I'm not here to grumble about what Marines should look like. No, not to grumble ... but perhaps to dream? Rolling for a while with truly superhuman-sized Marines also supports lore elements that emphasize their overwhelming strength and battlefield prowess, their ability to hold out alone against seemingly overwhelming odds ... as they mow through hordes of lesser-statured veteran fighters. Just go watch the Astartes or Secret Level videos again, you know what I'm talking about.
But as has long been noted with chagrin, Marines on the tabletop just don't match Marines in lore.
Now, I generally don't play official GW rules, anyway, so what am I complaining about? But even with the kinds of indie, flexible, rulesets that do appeal to me, Marines often don't behave or look far beyond "mere" Guards.
Well, now they can:
![]() |
Veteran imperial guardsmen before basing. These were 1:72 WW2 American infantry, with helmets, weapons, and (sometimes) tabards modified using Milliput. |
![]() |
A Guard squad, a single Marine, and some larger vehicles (originally made for Epic 40:000 in 6mm scale, but equally portable here, too) |
This works equally well for other "biggies" -- here is a unit of hardened rebel mercenaries standing near a Chaos Ogryn heavy gunner (which was an Ork Boy, kitbashed with various Chaos bits and a Green Stuff cape):
![]() |
That feller in the back there is Stingboy MacRautha, my Scorpion-Ogre Froggoth Champion. He started life as a thrift store frog-toy and an Ork Nob. Yeah. |
Mixing scales like this has allowed me to have fun with modeling and converting a greater variety of units, little model forces -- suitable for kill teams at the skirmish level -- that can still pack a rewarding punch in larger battles. So far, for example, my Chaos army-in-progress includes about ten Lovecraftian-themed Nurgle "plague marines," the Abyssal Revenants, and the same number of "Knights Aberrant," a recently-fallen marine band slowly descending toward the Khornate path. This has allowed me to have fun building characterful models with backstories, without feeling like I have to paint 50 models in the same color scheme to play a proper battle.
![]() |
Knights Aberrant, WIP |
![]() |
The creepy Abyssal Revenants (a former Deatchwatch team that fell to Nurgle after crashing and languishing on the bottom of an ocean) |
![]() |
A "Chaos Android." These were a real thing back in 2nd edition 40k canon. |
After all, 20 individual Space Marine miniatures, using my approach, brings to the table the same amount of mechanical firepower traditionally delivered by two full Astartes battle companies. Think about that.